AnyPS5 Guides
AnyPS5 downloads and release files
Find upstream AnyPS5 release files for Windows and Linux, understand relinker and library archives, and choose between a release and source build.
Published release / v0.1.1
The latest release reviewed for this edition of the site is v0.1.1, published on 28 September 2026 at 23:34 UTC. Download from the upstream GitHub release. These are tools and libraries, not an installer that supplies games or a complete configured runtime.
A source build is a separate track
Current main may include fixes that are absent from v0.1.1. Conversely, a community test can depend on unmerged changes that main does not contain. Match relinker and libraries to the same source tree, keep the commit hash, and read the patch conditions on the game page.
Choose and unpack the right archive
Use the release page’s Assets section and select the platform shown in the filename. Keep the relinker and replacement libraries from that release together. Check that the archive was fully extracted: an outer archive folder can otherwise leave the actual libraries one directory too deep. For Windows, verify that the matching MinGW DLLs are present alongside the host libraries; for Linux, keep the native library directory rather than substituting a Windows package.
A repository source ZIP is not a ready-made runtime and does not include the recursively checked-out submodule contents needed for a normal source build. Use a recursive Git checkout when building. Keep downloads from a local test fork labelled with the fork and commit instead of presenting them as official AnyPS5 releases. This site links to upstream tools and does not mirror executable downloads.